You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
68 lines
2.2 KiB
68 lines
2.2 KiB
// Outline shader variant of "Spine/SkeletonGraphic Tint Black" |
|
|
|
Shader "Spine/Outline/SkeletonGraphic Tint Black" |
|
{ |
|
Properties |
|
{ |
|
[PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {} |
|
[Toggle(_STRAIGHT_ALPHA_INPUT)] _StraightAlphaInput("Straight Alpha Texture", Int) = 0 |
|
[Toggle(_CANVAS_GROUP_COMPATIBLE)] _CanvasGroupCompatible("CanvasGroup Compatible", Int) = 0 |
|
|
|
_Color ("Tint", Color) = (1,1,1,1) |
|
_Black ("Black Point", Color) = (0,0,0,0) |
|
|
|
[HideInInspector][Enum(UnityEngine.Rendering.CompareFunction)] _StencilComp ("Stencil Comparison", Float) = 8 |
|
[HideInInspector] _Stencil ("Stencil ID", Float) = 0 |
|
[HideInInspector][Enum(UnityEngine.Rendering.StencilOp)] _StencilOp ("Stencil Operation", Float) = 0 |
|
[HideInInspector] _StencilWriteMask ("Stencil Write Mask", Float) = 255 |
|
[HideInInspector] _StencilReadMask ("Stencil Read Mask", Float) = 255 |
|
|
|
[HideInInspector] _ColorMask ("Color Mask", Float) = 15 |
|
|
|
[Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip ("Use Alpha Clip", Float) = 0 |
|
|
|
// Outline properties are drawn via custom editor. |
|
[HideInInspector] _OutlineWidth("Outline Width", Range(0,8)) = 3.0 |
|
[HideInInspector] _OutlineColor("Outline Color", Color) = (1,1,0,1) |
|
[HideInInspector] _OutlineReferenceTexWidth("Reference Texture Width", Int) = 1024 |
|
[HideInInspector] _ThresholdEnd("Outline Threshold", Range(0,1)) = 0.25 |
|
[HideInInspector] _OutlineSmoothness("Outline Smoothness", Range(0,1)) = 1.0 |
|
[HideInInspector][MaterialToggle(_USE8NEIGHBOURHOOD_ON)] _Use8Neighbourhood("Sample 8 Neighbours", Float) = 1 |
|
[HideInInspector] _OutlineMipLevel("Outline Mip Level", Range(0,3)) = 0 |
|
} |
|
|
|
SubShader |
|
{ |
|
Tags |
|
{ |
|
"Queue"="Transparent" |
|
"IgnoreProjector"="True" |
|
"RenderType"="Transparent" |
|
"PreviewType"="Plane" |
|
"CanUseSpriteAtlas"="True" |
|
} |
|
|
|
Stencil |
|
{ |
|
Ref [_Stencil] |
|
Comp [_StencilComp] |
|
Pass [_StencilOp] |
|
ReadMask [_StencilReadMask] |
|
WriteMask [_StencilWriteMask] |
|
} |
|
|
|
Cull Off |
|
Lighting Off |
|
ZWrite Off |
|
ZTest [unity_GUIZTestMode] |
|
Fog { Mode Off } |
|
Blend One OneMinusSrcAlpha |
|
ColorMask [_ColorMask] |
|
|
|
UsePass "Spine/Outline/SkeletonGraphic/OUTLINE" |
|
|
|
UsePass "Spine/SkeletonGraphic Tint Black/NORMAL" |
|
} |
|
FallBack "Spine/SkeletonGraphic Tint Black" |
|
CustomEditor "SpineShaderWithOutlineGUI" |
|
}
|
|
|