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114 lines
5.0 KiB
114 lines
5.0 KiB
/****************************************************************************** |
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* Spine Runtimes License Agreement |
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* Last updated January 1, 2020. Replaces all prior versions. |
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* |
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* Copyright (c) 2013-2020, Esoteric Software LLC |
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* |
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* Integration of the Spine Runtimes into software or otherwise creating |
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* derivative works of the Spine Runtimes is permitted under the terms and |
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* conditions of Section 2 of the Spine Editor License Agreement: |
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* http://esotericsoftware.com/spine-editor-license |
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* |
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* Otherwise, it is permitted to integrate the Spine Runtimes into software |
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* or otherwise create derivative works of the Spine Runtimes (collectively, |
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* "Products"), provided that each user of the Products must obtain their own |
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* Spine Editor license and redistribution of the Products in any form must |
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* include this license and copyright notice. |
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* |
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY |
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY |
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, |
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND |
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*****************************************************************************/ |
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using System; |
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using System.Collections.Generic; |
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namespace Spine { |
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/// <summary>Stores mix (crossfade) durations to be applied when AnimationState animations are changed.</summary> |
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public class AnimationStateData { |
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internal SkeletonData skeletonData; |
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readonly Dictionary<AnimationPair, float> animationToMixTime = new Dictionary<AnimationPair, float>(AnimationPairComparer.Instance); |
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internal float defaultMix; |
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/// <summary>The SkeletonData to look up animations when they are specified by name.</summary> |
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public SkeletonData SkeletonData { get { return skeletonData; } } |
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/// <summary> |
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/// The mix duration to use when no mix duration has been specifically defined between two animations.</summary> |
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public float DefaultMix { get { return defaultMix; } set { defaultMix = value; } } |
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public AnimationStateData (SkeletonData skeletonData) { |
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if (skeletonData == null) throw new ArgumentException("skeletonData cannot be null.", "skeletonData"); |
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this.skeletonData = skeletonData; |
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} |
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/// <summary>Sets a mix duration by animation names.</summary> |
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public void SetMix (string fromName, string toName, float duration) { |
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Animation from = skeletonData.FindAnimation(fromName); |
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if (from == null) throw new ArgumentException("Animation not found: " + fromName, "fromName"); |
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Animation to = skeletonData.FindAnimation(toName); |
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if (to == null) throw new ArgumentException("Animation not found: " + toName, "toName"); |
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SetMix(from, to, duration); |
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} |
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/// <summary>Sets a mix duration when changing from the specified animation to the other. |
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/// See TrackEntry.MixDuration.</summary> |
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public void SetMix (Animation from, Animation to, float duration) { |
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if (from == null) throw new ArgumentNullException("from", "from cannot be null."); |
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if (to == null) throw new ArgumentNullException("to", "to cannot be null."); |
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AnimationPair key = new AnimationPair(from, to); |
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animationToMixTime.Remove(key); |
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animationToMixTime.Add(key, duration); |
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} |
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/// <summary> |
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/// The mix duration to use when changing from the specified animation to the other, |
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/// or the DefaultMix if no mix duration has been set. |
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/// </summary> |
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public float GetMix (Animation from, Animation to) { |
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if (from == null) throw new ArgumentNullException("from", "from cannot be null."); |
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if (to == null) throw new ArgumentNullException("to", "to cannot be null."); |
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AnimationPair key = new AnimationPair(from, to); |
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float duration; |
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if (animationToMixTime.TryGetValue(key, out duration)) return duration; |
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return defaultMix; |
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} |
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public struct AnimationPair { |
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public readonly Animation a1; |
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public readonly Animation a2; |
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public AnimationPair (Animation a1, Animation a2) { |
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this.a1 = a1; |
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this.a2 = a2; |
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} |
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public override string ToString () { |
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return a1.name + "->" + a2.name; |
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} |
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} |
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// Avoids boxing in the dictionary. |
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public class AnimationPairComparer : IEqualityComparer<AnimationPair> { |
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public static readonly AnimationPairComparer Instance = new AnimationPairComparer(); |
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bool IEqualityComparer<AnimationPair>.Equals (AnimationPair x, AnimationPair y) { |
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return ReferenceEquals(x.a1, y.a1) && ReferenceEquals(x.a2, y.a2); |
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} |
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int IEqualityComparer<AnimationPair>.GetHashCode (AnimationPair obj) { |
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// from Tuple.CombineHashCodes // return (((h1 << 5) + h1) ^ h2); |
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int h1 = obj.a1.GetHashCode(); |
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return (((h1 << 5) + h1) ^ obj.a2.GetHashCode()); |
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} |
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} |
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} |
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}
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