Super Knight : Enter the Dungeon
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using DG.Tweening;
using OneP.InfinityScrollView;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ListViewer : MonoBehaviour
{
RectTransform rect;
public InfinityScrollView infinityScroll;
public bool INIT = false;
System.Action<string> OnSelect;
public void OnInitialized(List<string> strs, System.Action<string> OnSelect)
{
if (rect == null)
rect = GetComponent<RectTransform>();
this.OnSelect = OnSelect;
this.strs = strs;
StartCoroutine(Initialized());
}
public List<ListViewerItem> items;
IEnumerator Initialized()
{
yield return null;
if (!INIT)
{
ListViewerItem item = null;
for (int i = 0; i < infinityScroll.listItem.Count; i++)
{
item = infinityScroll.listItem[i].GetComponent<ListViewerItem>();
item.OnGeted = DataGet;
item.OnSelect = OnSelect;
items.Add(item);
}
yield return null;
INIT = true;
}
LoadAsync();
}
void LoadAsync()
{
infinityScroll.Setup(strs.Count);
infinityScroll.InternalReload();
}
public List<string> strs;
string DataGet(int i)
{
return strs[i];
}
}