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18 lines
393 B
18 lines
393 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class TileCameraEvent : MonoBehaviour |
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{ |
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public float pow = 0.25f; |
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public float duration = 0.25f; |
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TiltCamera tiltCamera; |
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public void Shake() |
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{ |
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if(tiltCamera == null) |
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tiltCamera = FindObjectOfType<TiltCamera>(); |
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tiltCamera.Shaking(pow, duration); |
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} |
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}
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