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24 lines
554 B
24 lines
554 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class SpriteSize : MonoBehaviour { |
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public float A = 2; |
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public float x = 660; |
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public bool ADD_Calibration = false; |
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// Use this for initialization |
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void Start () { |
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float B = (float)Screen.width / Screen.height; |
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float y = B * x / A; |
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//gameObject.GetComponent<UISprite>().width = (int)(y * (ADD_Calibration ? B / A : 1f)); |
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enabled = false; |
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} |
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/*// Update is called once per frame |
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void Update () { |
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}*/ |
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}
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