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19 lines
412 B
19 lines
412 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEditor; |
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[CustomEditor(typeof(ParticleFade))] |
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public class ParticleAlphaEditor : Editor |
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{ |
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public override void OnInspectorGUI() |
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{ |
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DrawDefaultInspector(); |
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ParticleFade script = target as ParticleFade; |
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if (GUILayout.Button($"PLAY")) |
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{ |
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script.Play(); |
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} |
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} |
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}
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