Super Knight : Enter the Dungeon
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class TargetReset : MonoBehaviour |
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{ |
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public void Init() |
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{ |
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transform.SetParent(null); |
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} |
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public void Reset(Transform target) |
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{ |
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transform.SetParent(target); |
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transform.localPosition = Vector3.zero; |
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} |
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}
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