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16 lines
343 B
16 lines
343 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class Plate : HitCheck |
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{ |
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public void Initialized(object data, int layer, int cntPenetrate, Vector3 posEnd) |
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{ |
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Initialized(data, layer, cntPenetrate, OnUseMax); |
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} |
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void OnUseMax() |
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{ |
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gameObject.SetActive(false); |
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} |
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}
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