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65 lines
1.6 KiB
65 lines
1.6 KiB
#if UNITY_EDITOR |
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// Cartoon FX - (c) 2015 Jean Moreno |
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// Help Component that can be added to any GameObject or Prefab |
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// |
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// Can be useful if you want to add comments to a particular |
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// Prefab or GameObject about its usage |
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using UnityEngine; |
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using UnityEditor; |
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using System.Collections; |
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[CustomEditor(typeof(CFX_InspectorHelp))] |
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public class CFX_InspectorHelpEditor : Editor |
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{ |
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private CFX_InspectorHelp inspHelp { get { return (this.target as CFX_InspectorHelp); } } |
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public override void OnInspectorGUI () |
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{ |
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if(inspHelp.Locked) |
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{ |
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ShowHelpGUI(); |
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} |
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else |
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{ |
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EditorStyles.textField.wordWrap = true; |
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inspHelp.Title = EditorGUILayout.TextField(inspHelp.Title); |
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inspHelp.HelpText = EditorGUILayout.TextArea(inspHelp.HelpText); |
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inspHelp.MsgType = (int)((MessageType)EditorGUILayout.EnumPopup("Message Type", (MessageType)inspHelp.MsgType)); |
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EditorGUILayout.HelpBox("Use the contextual menu (right click or cog icon) on this Component to enable editing back", MessageType.Warning); |
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if(GUILayout.Button("Lock Message", GUILayout.Height(30))) |
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{ |
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inspHelp.Locked = true; |
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} |
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if(GUI.changed) |
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{ |
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EditorUtility.SetDirty(inspHelp); |
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} |
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GUILayout.Space(12); |
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EditorGUILayout.LabelField("MESSAGE PREVIEW:", EditorStyles.largeLabel); |
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ShowHelpGUI(); |
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} |
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} |
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private void ShowHelpGUI() |
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{ |
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GUILayout.Space(12); |
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if(!string.IsNullOrEmpty(inspHelp.Title)) |
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{ |
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EditorGUILayout.LabelField(inspHelp.Title, EditorStyles.boldLabel); |
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} |
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EditorGUILayout.HelpBox(inspHelp.HelpText, (MessageType)inspHelp.MsgType); |
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GUILayout.Space(12); |
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} |
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} |
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#endif |