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158 lines
3.9 KiB
158 lines
3.9 KiB
using UnityEngine; |
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using UnityEngine.SceneManagement; |
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using UnityEngine.UI; |
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using System.Collections; |
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using System.Collections.Generic; |
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public class ETFXSceneManager : MonoBehaviour |
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{ |
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public bool GUIHide = false; |
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public bool GUIHide2 = false; |
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public bool GUIHide3 = false; |
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public bool GUIHide4 = false; |
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public void LoadScene2DDemo() { |
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SceneManager.LoadScene ("etfx_2ddemo"); |
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} |
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public void LoadSceneCards() { |
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SceneManager.LoadScene ("etfx_cards"); |
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} |
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public void LoadSceneCombat() { |
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SceneManager.LoadScene ("etfx_combat"); |
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} |
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public void LoadSceneDecals() { |
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SceneManager.LoadScene ("etfx_decals"); |
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} |
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public void LoadSceneDecals2() { |
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SceneManager.LoadScene ("etfx_decals2"); |
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} |
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public void LoadSceneEmojis() { |
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SceneManager.LoadScene ("etfx_emojis"); |
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} |
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public void LoadSceneEmojis2() { |
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SceneManager.LoadScene ("etfx_emojis2"); |
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} |
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public void LoadSceneExplosions() { |
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SceneManager.LoadScene ("etfx_explosions"); |
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} |
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public void LoadSceneExplosions2() { |
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SceneManager.LoadScene ("etfx_explosions2"); |
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} |
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public void LoadSceneFire() { |
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SceneManager.LoadScene ("etfx_fire"); |
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} |
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public void LoadSceneFire2() { |
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SceneManager.LoadScene ("etfx_fire2"); |
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} |
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public void LoadSceneFire3() { |
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SceneManager.LoadScene ("etfx_fire3"); |
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} |
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public void LoadSceneFireworks() { |
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SceneManager.LoadScene ("etfx_fireworks"); |
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} |
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public void LoadSceneFlares() { |
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SceneManager.LoadScene ("etfx_flares"); |
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} |
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public void LoadSceneMagic() { |
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SceneManager.LoadScene ("etfx_magic"); |
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} |
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public void LoadSceneMagic2() { |
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SceneManager.LoadScene ("etfx_magic2"); |
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} |
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public void LoadSceneMagic3() { |
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SceneManager.LoadScene ("etfx_magic3"); |
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} |
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public void LoadSceneMainDemo() { |
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SceneManager.LoadScene ("etfx_maindemo"); |
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} |
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public void LoadSceneMissiles() { |
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SceneManager.LoadScene ("etfx_missiles"); |
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} |
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public void LoadScenePortals() { |
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SceneManager.LoadScene ("etfx_portals"); |
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} |
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public void LoadScenePortals2() { |
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SceneManager.LoadScene ("etfx_portals2"); |
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} |
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public void LoadScenePowerups() { |
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SceneManager.LoadScene ("etfx_powerups"); |
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} |
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public void LoadScenePowerups2() { |
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SceneManager.LoadScene ("etfx_powerups2"); |
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} |
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public void LoadSceneSparkles() { |
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SceneManager.LoadScene ("etfx_sparkles"); |
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} |
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public void LoadSceneSwordCombat() { |
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SceneManager.LoadScene ("etfx_swordcombat"); |
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} |
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public void LoadSceneSwordCombat2() { |
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SceneManager.LoadScene ("etfx_swordcombat2"); |
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} |
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public void LoadSceneMoney() { |
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SceneManager.LoadScene ("etfx_money"); |
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} |
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public void LoadSceneHealing() { |
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SceneManager.LoadScene ("etfx_healing"); |
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} |
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public void LoadSceneWind() { |
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SceneManager.LoadScene ("etfx_wind"); |
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} |
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void Update () |
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{ |
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if(Input.GetKeyDown(KeyCode.L)) |
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{ |
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GUIHide = !GUIHide; |
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if (GUIHide) |
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{ |
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GameObject.Find("CanvasSceneSelect").GetComponent<Canvas> ().enabled = false; |
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} |
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else |
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{ |
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GameObject.Find("CanvasSceneSelect").GetComponent<Canvas> ().enabled = true; |
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} |
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} |
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if(Input.GetKeyDown(KeyCode.J)) |
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{ |
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GUIHide2 = !GUIHide2; |
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if (GUIHide2) |
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{ |
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GameObject.Find("Canvas").GetComponent<Canvas> ().enabled = false; |
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} |
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else |
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{ |
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GameObject.Find("Canvas").GetComponent<Canvas> ().enabled = true; |
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} |
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} |
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if(Input.GetKeyDown(KeyCode.H)) |
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{ |
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GUIHide3 = !GUIHide3; |
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if (GUIHide3) |
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{ |
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GameObject.Find("ParticleSysDisplayCanvas").GetComponent<Canvas> ().enabled = false; |
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} |
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else |
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{ |
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GameObject.Find("ParticleSysDisplayCanvas").GetComponent<Canvas> ().enabled = true; |
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} |
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} |
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if(Input.GetKeyDown(KeyCode.K)) |
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{ |
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GUIHide4 = !GUIHide4; |
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if (GUIHide3) |
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{ |
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GameObject.Find("CanvasTips").GetComponent<Canvas> ().enabled = false; |
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} |
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else |
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{ |
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GameObject.Find("CanvasTips").GetComponent<Canvas> ().enabled = true; |
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} |
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} |
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} |
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} |