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22 lines
439 B
22 lines
439 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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namespace AllIn1SpriteShader |
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{ |
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[ExecuteInEditMode] |
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public class SetGlobalTime : MonoBehaviour |
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{ |
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int globalTime; |
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void Start() |
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{ |
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globalTime = Shader.PropertyToID("globalUnscaledTime"); |
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} |
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void Update() |
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{ |
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Shader.SetGlobalFloat(globalTime, Time.time / 20f); |
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} |
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} |
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} |