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21 lines
460 B
21 lines
460 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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public class UILoading : MonoBehaviour |
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{ |
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public float timeLoad = 1f; |
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public Slider slider; |
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IEnumerator Start() |
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{ |
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float timeSum = 0; |
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while ((timeSum += Time.deltaTime) < timeLoad) |
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{ |
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yield return null; |
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slider.value = timeSum / timeLoad; |
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} |
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gameObject.SetActive(false); |
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} |
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}
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