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28 lines
682 B
28 lines
682 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEditor; |
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[CustomEditor(typeof(MapManager))] |
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public class MapManagerEditor : Editor |
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{ |
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public override void OnInspectorGUI() |
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{ |
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DrawDefaultInspector(); |
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MapManager script = target as MapManager; |
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if (GUILayout.Button($"맵 생성")) |
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{ |
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script.Generate_Block(); |
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} |
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if (GUILayout.Button($"몬스터 생성") && script.mob != null) |
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{ |
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script.MonsterCreate_Designate(); |
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} |
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//if (GUILayout.Button($"드롭 아이템 생성")) |
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//{ |
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// script.DropItemCreate(); |
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//} |
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} |
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}
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