Super Knight : Enter the Dungeon
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28 lines
682 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
[CustomEditor(typeof(MapManager))]
public class MapManagerEditor : Editor
{
public override void OnInspectorGUI()
{
DrawDefaultInspector();
MapManager script = target as MapManager;
if (GUILayout.Button($"맵 생성"))
{
script.Generate_Block();
}
if (GUILayout.Button($"몬스터 생성") && script.mob != null)
{
script.MonsterCreate_Designate();
}
//if (GUILayout.Button($"드롭 아이템 생성"))
//{
// script.DropItemCreate();
//}
}
}