Super Knight : Enter the Dungeon
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UICreate : MonoBehaviour
{
public GameObject prefab;
public Transform target;
[HideInInspector]
public GameObject obj;
public void Show()
{
if (obj == null)
obj = ResourcePool.ObjectCreateStatic(prefab, target);
obj.SetActive(true);
}
}