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17 lines
389 B
17 lines
389 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class UICreate : MonoBehaviour |
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{ |
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public GameObject prefab; |
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public Transform target; |
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[HideInInspector] |
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public GameObject obj; |
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public void Show() |
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{ |
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if (obj == null) |
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obj = ResourcePool.ObjectCreateStatic(prefab, target); |
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obj.SetActive(true); |
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} |
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}
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