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23 lines
416 B
23 lines
416 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class MaterialChanged : MonoBehaviour |
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{ |
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public Renderer mesh; |
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public Material matOrigin; |
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public Material matChanged; |
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private void Start() |
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{ |
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Changed(); |
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} |
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public void Changed() |
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{ |
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if (matOrigin) |
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matOrigin = mesh.material; |
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mesh.material = matChanged; |
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} |
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}
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