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43 lines
783 B
43 lines
783 B
using UnityEngine; |
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using System.Collections; |
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namespace OneP.InfinityScrollView |
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{ |
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public class InfinityBaseItem : MonoBehaviour { |
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private InfinityScrollView infinityScrollView; |
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private int index = int.MinValue; |
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public int Index{ |
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private set{ |
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index=value; |
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} |
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get{ |
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return index; |
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} |
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} |
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public InfinityScrollView GetInfinityScrollView(){ |
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return infinityScrollView; |
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} |
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// Use this for initialization |
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void Start () { |
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} |
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// Update is called once per frame |
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void Update () { |
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} |
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// using for setup data |
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public virtual void Reload(InfinityScrollView infinity,int _index){ |
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infinityScrollView = infinity; |
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Index = _index; |
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//todo |
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} |
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public virtual void SelfReload(){ |
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if (Index != int.MinValue) { |
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//todo |
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} |
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} |
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} |
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}
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