using System.Collections; using System.Collections.Generic; using UnityEngine; public class SoundMuteChange : MonoBehaviour { public void OnChanged(string nameRecord, bool isOn) { SoundManager.Instance.MuteSetting(nameRecord, isOn); } public void OnChanged(ToggleState tgl) { SoundManager.Instance.MuteSetting(tgl.key, tgl.toggle.isOn); } }