%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: shadow m_Shader: {fileID: 4800000, guid: fc57a6b8bd7418840bf718c75c60e6ac, type: 3} m_ShaderKeywords: TCP2_DISABLE_WRAPPED_LIGHT _ALPHAPREMULTIPLY_ON _CFXR_DISSOLVE _CFXR_DITHERED_SHADOWS_OFF _CFXR_GLOW_POW_P0 m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DissolveTex: m_Texture: {fileID: 2800000, guid: ab5fee3a8b84b11459075fa73b398057, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DitherCustom: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _FalloffTex: m_Texture: {fileID: 2800000, guid: ab5fee3a8b84b11459075fa73b398057, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: a356d3ea32c545c438429a855506727f, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Ramp: m_Texture: {fileID: 2800000, guid: abc83c21d57d4a74cabe12065fa1a8b2, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ShadowTex: m_Texture: {fileID: 2800000, guid: ab5fee3a8b84b11459075fa73b398057, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _BumpScale: 1 - _CFXR_DITHERED_SHADOWS: 0 - _CFXR_GLOW_POW: 0 - _Cutoff: 0.289 - _DetailNormalMapScale: 1 - _DissolveSmooth: 0.1 - _DstBlend: 10 - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - _GlowMax: 1 - _GlowMin: 0 - _HdrBoost: 0 - _HdrMultiply: 2 - _InvertDissolveTex: 1 - _MaxValue: 10 - _Metallic: 0 - _Mode: 3 - _OcclusionStrength: 1 - _Parallax: 0.02 - _Power: 1 - _RampSmooth: 0.2 - _RampSmoothAdd: 0.75 - _RampThreshold: 0.5 - _RimMax: 0.85 - _RimMin: 0.6 - _RimStrength: 0.5 - _RingTopOffset: 0.05 - _ShadowStrength: 1 - _SingleChannel: 0 - _SmoothnessTextureChannel: 0 - _SoftParticlesFadeDistanceFar: 1 - _SoftParticlesFadeDistanceNear: 0 - _SpecBlend: 1 - _SpecSmooth: 1 - _SpecularHighlights: 1 - _SrcBlend: 1 - _TCP2_DISABLE_WRAPPED_LIGHT: 1 - _TCP2_RAMPTEXT: 0 - _TCP2_SPEC_TOON: 0 - _TCP2_STYLIZED_FRESNEL: 0 - _UVSec: 0 - _UseDissolve: 1 - _UseRadialUV: 0 - _UseSP: 0 - _WorldSpaceRing: 0 - _ZWrite: 0 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _HColor: {r: 1, g: 1, b: 1, a: 1} - _RimColor: {r: 0.8, g: 0.8, b: 0.8, a: 0.6} - _SColor: {r: 0.31132078, g: 0.31132078, b: 0.31132078, a: 1} - _SpecColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: []