using System.Collections; using System.Collections.Generic; using UnityEngine; public class TestShow : MonoBehaviour { // Start is called before the first frame update void Start() { #if MODE_TEST if (PlayerPrefs.HasKey("TEST_MODE")) gameObject.SetActive(bool.Parse(PlayerPrefs.GetString("TEST_MODE"))); else gameObject.SetActive(false); #else gameObject.SetActive(false); #endif } }