Super Knight : Enter the Dungeon
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class ToggleClick : Toggle
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{
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public Toggle toggle;
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[OnlyRead]
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public int idx;
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System.Action<int> OnClick;
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public void OnInitialized(int idx, System.Action<int> OnClick)
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{
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if (toggle != null)
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toggle = GetComponent<Toggle>();
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this.idx = idx;
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this.OnClick = OnClick;
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}
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public override void OnPointerClick(UnityEngine.EventSystems.PointerEventData eventData)
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{
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if (OnClick != null)
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OnClick(idx);
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}
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}
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