Super Knight : Enter the Dungeon
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ButtonTimeLimit : MonoBehaviour
{
Button btn;
public float time = 5f;
void Start()
{
btn = GetComponent<Button>();
OnDisabled();
}
public void OnClick()
{
OnDisabled();
}
void Activation()
{
btn.interactable = true;
}
void OnDisabled()
{
btn.interactable = false;
Invoke("Activation", time);
}
private void OnDestroy()
{
CancelInvoke();
}
}