Super Knight : Enter the Dungeon
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpwnPoint : MonoBehaviour
{
public float radius = 1f;
void OnDrawGizmosSelected()
{
//기즈모의 색을 변경
Gizmos.color = new Color32(145, 244, 139, 210);
Gizmos.DrawSphere(transform.position, radius);
}
Vector3 getPoint;
public Vector3 PointCreate()
{
getPoint = Random.onUnitSphere;
getPoint.y = 0;
return (getPoint * Random.Range(0, radius)) + transform.position;
}
}