Super Knight : Enter the Dungeon
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class ButtonTimeLimit : MonoBehaviour
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{
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Button btn;
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public float time = 5f;
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void Start()
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{
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btn = GetComponent<Button>();
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OnDisabled();
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}
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public void OnClick()
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{
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OnDisabled();
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}
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void Activation()
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{
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btn.interactable = true;
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}
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void OnDisabled()
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{
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btn.interactable = false;
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Invoke("Activation", time);
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}
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private void OnDestroy()
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{
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CancelInvoke();
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}
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}
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