Super Knight : Enter the Dungeon
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21 lines
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SoundPlayEvent : MonoBehaviour
{
public SoundPlayer spEnabled;
public SoundPlayer spDisenabled;
public void OnEnable()
{
if(spEnabled != null)
SoundManager.Instance.EffectPlay(spEnabled.gameObject);
}
private void OnDisable()
{
if (spDisenabled != null)
SoundManager.Instance.EffectPlay(spDisenabled.gameObject);
}
}