Super Knight : Enter the Dungeon
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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public class ClickSound : MonoBehaviour
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{
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Button btn;
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public string nameClip;
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void Start()
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{
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if (nameClip == null)
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return;
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btn = GetComponent<Button>();
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if (btn != null)
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{
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btn.onClick.AddListener(() =>
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{
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SoundManager.Instance.EffectPlay(nameClip);
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});
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}
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}
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}
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