Super Knight : Enter the Dungeon
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class FontChanged : MonoBehaviour
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{
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public Font fontKor;
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public Font fontEng;
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[Space(10)]
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public Text txt;
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private void Start()
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{
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if (txt == null)
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txt = GetComponent<Text>();
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if (txt != null)
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{
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switch (DataManager.Instance.dataLanguage.typeLanguage)
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{
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case TypeLanguage.KOR:
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txt.font = fontKor;
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break;
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case TypeLanguage.ENG:
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txt.font = fontEng;
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break;
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}
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}
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}
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}
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